Tomb Raider II - The Movie

Characters re-creation, animation & environments

Project description

Re-creating characters and cutscenes environments ready for animation from the game 'Tomb Raider II' (1997) starring Lara Croft and the hunt for the Dagger of Xian.

Programs used

  • Lightwave 3D 2018 (previously 2015.3)
  • Blender
  • Substance Painter
  • AwesomeBump
  • Adobe Photoshop
  • Adobe Premiere
  • Adobe After Effects

What I hope to achieve

Cutscenes of the game to be re-created with new HD characters.


  • Introduce how did Lara find out about the dagger
  • Getting to Great Wall of China
  • Escaping from Great Wall to Italy
  • Finding Bartoli's Hideout in Venice (from the laptop information)
  • Show more background with the men while Lara is held hostage between Italy and Offshore Rig
  • Why did they dump Lara in the storage room in Offshore Rig (maybe they were unaware about the emergency switch hidden behind the boxes)
  • Why were the monks friendly with her (besides the obvious - why did they treat Lara as an ally, she had weapons etc. too)
  • Show more of Lara's travel back to China from Tibet
  • How did she get home after blowing up Great Wall

To be directed and written.


  • Lara Croft (protagonist)
  • Winston Smith (Lara's butler)
  • Marco Bartoli (main villain)
  • Claudio (The guy at Great Wall cutscene)
  • Fabio (sub villain)
  • Eros (The guy who knocks out Lara)
  • Brother Chan Barkhang (monk)
  • General Fiamma Nera cult members

Characters will be created in a chronological order (not all at once).

Environments (cutscene areas)

  • Great Wall of China (dark cave)
  • Streets of Venice
  • Bartoli's Hideout
  • Inside of the plane (During the flight from Opera House to Offshore Rig)
  • Offshore Rig storage room
  • The Deck ending
  • Himalayas & Tibetan Plateau
  • Barkhang Monastery
  • Some landscape / roads for the trip between Tibet and China (not ascertained)
  • Lara's Home! Don't you think you've seen enough?

List of environments that will appear. Again, these will be created chronologically.


Watch this space!
puts on shades

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