Jungle Ruins

3D Mobile Game Environment for Unity

Project description

I wanted to create a game environment that would include many components within the environment, to demonstrate my skills and knowledge; this involves: making light maps; based on interior and exterior lighting, optimised models, textures and relevant links with the game’s storyline. I have chosen Jungle Ruins theme environment because this covers my design intentions and initial outcomes; foliage, in-depth detail of the exterior and interiors, also manipulating textures to make the environment achieve the style I intend for my game. I considered using a variety of jungle ruin’s objects and characteristics originating from the historic period of Mexico - Inca, Aztecs and Maya to incorporate into a storyline to connect in line with my proposed environment ideas.

This was my first game environment made, but I have improved a lot since this project. I was working with Fuzzy Frog, a company based in Nottingham that makes mobile games and apps. I spent a week there in work experience and thanks to these guys, I have learnt a lot and set myself up for this future career path as a game environmenalist designer.

Programs used

  • Unity
  • Lightwave 3D
  • Adobe Photoshop

Browse most recent work

Modern Apartment

Modern Apartment

Modern apartment modelled in 3DS Max and rendered with V-Ray.

Temple of Xian

Temple of Xian

Remake of Temple of Xian found in China, from the game Tomb Raider II.

Modern Living Room

Modern Living Room

Warm living room concept for an apartment in the hills.


Indian Jungle

Remake of Jungle found in India, from the game Tomb Raider III.